Author Topic: Pixel splitter  (Read 813 times)

Offline zwiller

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Pixel splitter
« on: September 25, 2017, 10:58:12 AM »
I think this is a game changer.  RenardPlus has announced their version.  https://www.diychristmas.org/vb1/showthread.php?7878-Pixel-Splitter-A-weekend-project/page4

Downside for me is only 3 outs.  I need 4.  ALL my props are banks of 4.  Maybe someone here can whip up a Falcon style one.  Then I could finally use the new F16's. 
Sam

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Offline JonB256

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Re: Pixel splitter
« Reply #1 on: September 25, 2017, 11:23:24 AM »
If you had two of them, you could easily feed the output of the first into the second. That would give you 5 outputs.

Offline algerdes

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Re: Pixel splitter
« Reply #2 on: September 25, 2017, 12:22:32 PM »
I think this is a game changer.  RenardPlus has announced their version.  https://www.diychristmas.org/vb1/showthread.php?7878-Pixel-Splitter-A-weekend-project/page4

Downside for me is only 3 outs.  I need 4.  ALL my props are banks of 4.  Maybe someone here can whip up a Falcon style one.  Then I could finally use the new F16's.


The size of any of them seems to be minimal.  Nothing says you have to use all 6 or 8.

Offline zwiller

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Re: Pixel splitter
« Reply #3 on: September 26, 2017, 09:25:53 AM »
True dat but I suppose when I read that other chips could be used that would encourage some variations of the concept.  That's what I really meant by "then next big thing", variations on the overall concept.  That said, seems like everyone but a few of us is centralizing and not distributing their layout, so maybe I just need to embrace that.  A Falcon board with only differentials could work tho.  Like smart hub with e1.31.     

Offline Bshaver

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Re: Pixel splitter
« Reply #4 on: September 26, 2017, 10:22:28 AM »
So unless I am not understanding the simplicity of this, it allows a data stream let say of pixels 1-1000 to come into the input... and you can selectively send pixel data 1-200 out port 1, and 201-300 out port 2, and 301-500 out port 3, and 501-1000 out port 4? to be interpreted by the downstream pixels that are connected and your sequencer, or playback system (xSchedule or fpp or whatnot) is none the wiser?
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45,000 blinky blinks mix of pixels and 130 AC Channels (powered by Minleon & Lynx) ALL Powered by FPP and Falcon!

Offline zwiller

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Re: Pixel splitter
« Reply #5 on: September 26, 2017, 11:57:37 AM »
Stop rubbing it in!  Only 3 outs...   ;D  But, yes, that is my understanding. 


Offline twooly

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Re: Pixel splitter
« Reply #6 on: September 26, 2017, 01:47:49 PM »
I ordered one up to give a whirl.....actually can use it on my house outline to clean up some wiring

Offline zwiller

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Re: Pixel splitter
« Reply #7 on: September 27, 2017, 10:13:05 AM »
I did the same (to support further development with evil ulterior motive to sell them out so they can be redesigned for 4 outs  ;D)  One interesting thing I noticed as I glean through the thread is that distance to first node has not been tested.  Also, just asked if there is a channel count limit (not the out limits).  IE can you use these over 100k channels > 100,999/101,998/104,498.

 

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