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21
F16V3 Pixel Controller / Re: My Falcon F16v3 Enclosure Build
« Last post by arw01 on Today at 02:58:36 PM »
Which post so they know which lid?

Some have bosses to screw too in the lid.  My ammo crate did not, so I bought some Locktite plastic glue and printed in PLA my brackets for power supplies in my case.  The glue is holding solid.
22
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by JonB256 on Today at 01:13:45 PM »
I believe you would need to re-image based on my latest images.  At this point, grab the bbb-fpp-master-alpha-20180214.zip file and go with that.   The master code requires some new libraries (for MQTT, others) that were not present on the 1.x branch/images.    Thus, you can either re-image or run a few apt-get commands to grab those.     Re-imaging would get the other updates as well.

Is this a new unified image?  i.e. Is this image good for both Beagle Bones and Raspberry Pi's?    What about BBG and PiZero?

I'm not pushing, just asking. ;)   I'm in full test mode so no worries either way.  :)
I am running the newest image on dankulp/BBB

Installed to EMMC

It is running on 2 installs.

Sent from my SM-G955U using Tapatalk

23
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by dkulp on Today at 01:12:55 PM »

Is this a new unified image?  i.e. Is this image good for both Beagle Bones and Raspberry Pi's?    What about BBG and PiZero?

I'm not pushing, just asking. ;)   I'm in full test mode so no worries either way.  :)


Unified on the Beaglebone based controllers... The Pi needs a different image.   


It really should work on all the Beaglebones.  The two exceptions would be the Beaglebone Green Wireless (BBGW) and the SanCloud Beaglebone Enhanced.      For both of those, the image actually does work, but due to some pin overlaps with the wireless stuff, the pins that do work aren't configured properly and not all the capes will work.   Something I'd like to work on eventually, but low priority as very few people have either and I don't really recommend either of them.  (The SanCloud beaglebone enhanced is more "interesting" to me due to the gigabit ethernet and 1GB memory, just haven't had time to play with it much yet.  That said, it costs quite a bit more.)
24
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by pixelpuppy on Today at 12:47:59 PM »
I believe you would need to re-image based on my latest images.  At this point, grab the bbb-fpp-master-alpha-20180214.zip file and go with that.   The master code requires some new libraries (for MQTT, others) that were not present on the 1.x branch/images.    Thus, you can either re-image or run a few apt-get commands to grab those.     Re-imaging would get the other updates as well.

Is this a new unified image?  i.e. Is this image good for both Beagle Bones and Raspberry Pi's?    What about BBG and PiZero?

I'm not pushing, just asking. ;)   I'm in full test mode so no worries either way.  :)
25
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by dkulp on Today at 12:44:15 PM »

Can you check if your FPPD is running?   I am running the same version as you and I see the virtual string setting too.  But the FPPD will not start.  I get this error in the log:
Code: [Select]
Starting /opt/fpp/bin.bbb/fppd
/opt/fpp/bin.bbb/fppd: error while loading shared libraries: libmosquitto.so.1: cannot open shared object file: No such file or directory


I believe you would need to re-image based on my latest images.  At this point, grab the bbb-fpp-master-alpha-20180214.zip file and go with that.   The master code requires some new libraries (for MQTT, others) that were not present on the 1.x branch/images.    Thus, you can either re-image or run a few apt-get commands to grab those.     Re-imaging would get the other updates as well.
26
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by pixelpuppy on Today at 12:38:56 PM »
After updating, I show:  Version: v1.x-master-551-g97c79ebc (master branch)

In the Channel Outputs, I see the + signs for Virtual Strings. Will try to put a string or two on my F8-B and see if I can turn a string of 50 into a few virtual strings of 10, changing RGB and Direction and Brightness.
Jon,

Can you check if your FPPD is running?   I am running the same version as you and I see the virtual string setting too.  But the FPPD will not start.  I get this error in the log:
Code: [Select]
Starting /opt/fpp/bin.bbb/fppd
/opt/fpp/bin.bbb/fppd: error while loading shared libraries: libmosquitto.so.1: cannot open shared object file: No such file or directory




27
Everything is down except two 5x4 P10 panels that I'm using as Political signs for two local people I am actively supporting.
Early voting began today in Texas for the March 6 primary.

https://photos.app.goo.gl/ynYS0uI6OHYJdhyU2

28
F16v2 Pixel Controller / Re: F16v2 doing odd things now won't reboot
« Last post by logandc99 on Today at 11:46:14 AM »
Probably needs a Colorado vacation.
If the skiing is still good there, then Iím in. But the controller stays at home! 😂


Sent from my iPhone using Tapatalk
29
Falcon Player (FPP) / Re: BBB master branch changes
« Last post by JonB256 on Today at 11:35:14 AM »
After updating, I show:  Version: v1.x-master-551-g97c79ebc (master branch)

In the Channel Outputs, I see the + signs for Virtual Strings. Will try to put a string or two on my F8-B and see if I can turn a string of 50 into a few virtual strings of 10, changing RGB and Direction and Brightness.
30
F16v2 Pixel Controller / Re: F16v2 doing odd things now won't reboot
« Last post by jnealand on Today at 10:53:47 AM »
Probably needs a Colorado vacation.
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