Author Topic: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)  (Read 276 times)

Offline derektoews

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BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« on: December 03, 2018, 01:25:01 PM »
Hey Guys, running into an issue with FPPv2.5 on BBB. Whenever I hit "Play" to play the playlist, FPPD immediately stops. I've uploaded the .fseq files multiple times making sure it's not corrupt and have played the same file from a different BBB and it was good. Any help would be greatly appreciated!
Thanks,
Derek

Offline pixelpuppy

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #1 on: December 03, 2018, 02:10:46 PM »
... and have played the same file from a different BBB and it was good.


If it plays fine on a different BBB then then I suspec the 1st BBB has an incomplete update.  Got to FPP -> Help -> About and click on Manual Update.   This will force a refresh even if the version is the same.
-Mark

Offline derektoews

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #2 on: December 03, 2018, 02:27:44 PM »
I saw that on a forum and have updated it 3 times now but its still doing the same thing. Ive had it scheduled to start  at 3:15pm a few minutes ago and as soon as it hit 3:15 FPPD stopped. Ive tried playing it on master as well... not sure

Offline dkulp

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #3 on: December 03, 2018, 02:32:35 PM »
What's in the logs?  Particularly the fppd.log




Offline derektoews

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #4 on: December 03, 2018, 02:58:12 PM »
Where do I find the logs? I've never had to troubleshoot like this before and I don't see a menu option for them...

Offline dkulp

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #5 on: December 03, 2018, 03:04:28 PM »
In the File Manager section, there is a Logs tab.   The bottom of the FPPD log immediately after it crashes is likely the most useful.


Offline derektoews

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #6 on: December 03, 2018, 03:06:21 PM »
Basically it looks like this pattern keeps repeating when it stops FPPD:


2018-12-03 15:45:46 (14663) Scheduler.cpp:618:+ * 2018-12-01 - 2099-12-31 Everyday     15:26:00 - 21:00:00 Tune_To 90.1FM
2018-12-03 15:45:46 (14663) Scheduler.cpp:122:Should be playing now - schedule index = 0 weekly index= 1
2018-12-03 15:45:46 (14663) fppd.c:304:Starting main processing loop
2018-12-03 15:45:46 (14680) fppd.c:92:Crash handler called:  11
2018-12-03 15:45:46 (14680) fppd.c:98:  /opt/fpp/src(+0x3e138) [0x43f138]
2018-12-03 15:45:46 (14680) fppd.c:98:  /lib/arm-linux-gnueabihf/libc.so.6(+0x24fd0) [0xb581afd0]
2018-12-03 15:45:54 (14747) log.c:220:=========================================
2018-12-03 15:45:54 (14747) log.c:221:FPP 2.5.2-2-ge87f3f84
2018-12-03 15:45:54 (14747) log.c:222:Branch: v2.5
2018-12-03 15:45:54 (14747) log.c:223:=========================================
2018-12-03 15:45:54 (14753) fppd.c:203:Could not open SPI device.  Skipping piFace setup.
2018-12-03 15:45:54 (14753) channeloutput/channeloutput.c:482:LEDPanelMatrix 0:  Determined range needed 15396 - 20195
2018-12-03 15:45:54 (14753) channeloutput/channeloutput.c:518:Determined range needed 15392 - 20199
2018-12-03 15:45:54 (14753) command.c:81:Initializing Command Module
2018-12-03 15:45:54 (14753) Scheduler.cpp:521:Loading Schedule from /home/fpp/media/schedule
2018-12-03 15:45:54 (14753) Scheduler.cpp:598:Current Schedule: (Status: '+' = Enabled, '-' = Disabled, '!' = Outside Date Range, '*' = Repeat)
2018-12-03 15:45:54 (14753) Scheduler.cpp:599:St  Start & End Dates       Days         Start & End Times   Playlist
2018-12-03 15:45:54 (14753) Scheduler.cpp:600:--- ----------------------- ------------
« Last Edit: December 03, 2018, 03:13:04 PM by derektoews »

Offline derektoews

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Re: BBB - FPPD Stops whenever you hit "Play" (FPPv2.5)
« Reply #7 on: December 03, 2018, 03:29:52 PM »
Ok I think I fixed it. I only had the output checked on the LED Panels tab - and I didn't have the E1.31 Output checked and that's what fixed it. Thanks!

 

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