Author Topic: Cannot get effects to work in FPP 2.6  (Read 109 times)

Offline Bos Lights

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Cannot get effects to work in FPP 2.6
« on: February 09, 2019, 04:03:48 PM »
Hi All,
I can't get the .eseq files to work in FPP 2.6 and was wondering if someone knows if the process has changed?  I have tried to use both FSEQ V1 and V2 in XLights and I have tried to export as both options available in XLights 2019.10 (please see attached screenshot).
I am starting a looping effect from a script.sh:
Code: [Select]
fpp -e "SCRIPT_NAME,0,1"On the http://PI_IP/effects.php page I can see that the effect is running but no lights ???  FYI - WS2811 pixels work great using .fseq files.... any thoughts? I can provide more details if needed.
« Last Edit: February 09, 2019, 04:21:39 PM by Bos Lights »

Offline CaptainMurdoch

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Re: Cannot get effects to work in FPP 2.6
« Reply #1 on: February 09, 2019, 05:05:58 PM »
Try specifying the correct start channel number instead of a 0 and see if that has any effect.
-
Chris

Offline Bos Lights

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Re: Cannot get effects to work in FPP 2.6
« Reply #2 on: February 09, 2019, 05:33:40 PM »
Thanks I will give that a try 👍

Offline Bos Lights

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Re: Cannot get effects to work in FPP 2.6
« Reply #3 on: February 10, 2019, 04:34:37 PM »
Ahrrr... there must be something else that I am missing...I updated the 0 to start at channel 1 but unfortunately it did not have any effect:
Code: [Select]
fpp -e "${EFFECTNAME},1,1"

Did anyone else have any luck?




Offline CaptainMurdoch

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Re: Cannot get effects to work in FPP 2.6
« Reply #4 on: February 10, 2019, 09:50:22 PM »
I just tested in my Pi running the master code branch and effects are working fine on it.  If no one else chimes in, I can see about reverting a different Pi to v2.6 and trying that.

Offline Bos Lights

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Re: Cannot get effects to work in FPP 2.6
« Reply #5 on: February 10, 2019, 10:07:09 PM »
Thanks that would be great  :D also just let me know if you need more details...eseq creation, PiCap output, FPP config..etc..

 

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