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LATEST RELEASE:  FPP 8.5.1 - Download from here - https://github.com/FalconChristmas/fpp/releases/tag/8.5

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Recent posts

#1
Falcon PiCap / Re: Falcon PiCap not working o...
Last post by Poporacer - Today at 05:36:12 PM
Quote from: yolomann on Today at 12:21:39 PMYes, I had the same issue with PI 5
The Pi 5 has to have the DPI Pixel Virtual EEPROM installed
#2
Falcon Player (FPP) / Re: Virtual Display not workin...
Last post by avarrassi - Today at 02:29:34 PM
HDMI-A-1 did the trick. I upgraded FPP7.5 to 8.5.1 using the Pi-8.5.1_2025-02.ffpos file and then changed the Device: setting from fb0 to HDMI-A-1 and the videos are displaying properly on the (2) 43" Outdoor TV's that are part of my show. Thank you very much for your quick reply to my original posting.
#3
Falcon PiCap / Re: Falcon PiCap not working o...
Last post by yolomann - Today at 12:21:39 PM
Yes, I had the same issue with PI 5 on fresh install (8.5.1).  I reported it on github.  I did not have this issue on my PI 4 and I think it's running 8.4.1.
#4
Display Items / Re: Interactive Mini golf usin...
Last post by Bwinter - Today at 09:32:30 AM
Quote from: OregonZoo on Today at 08:39:32 AMI was just looking at the ESP32 controllers as an option. Particularly  the ESP32 quad+ from your pixel store. https://yourpixelstore.com/product/pixel-controller-quad-controller-12v/

Maybe I do one of those for each hole and have them all wirelessly networked to the falcon that sends out the show data each time the ESP32 detects a trigger?

Or were you thinking the ESP32 would be installed inside the hole with whatever trigger or vibration sensor, and it would just send the trigger data out to the pi running FPP and it would then play show data?

I would put an ESP32C3 (with an appropriate battery and sensor) in each hole.  Using the ESP32-NOW wireless protocol, data from inside each hole (ball sensed or not sensed) could be sent back to a main controller (and from there, you can do whatever you want).

THe ESP32C3 are pretty small, inexpensive, and can be programmed in the Arduino IDE.
#5
Display Items / Re: Interactive Mini golf usin...
Last post by OregonZoo - Today at 08:39:32 AM
I was just looking at the ESP32 controllers as an option. Particularly  the ESP32 quad+ from your pixel store. https://yourpixelstore.com/product/pixel-controller-quad-controller-12v/ 

Maybe I do one of those for each hole and have them all wirelessly networked to the falcon that sends out the show data each time the ESP32 detects a trigger?

Or were you thinking the ESP32 would be installed inside the hole with whatever trigger or vibration sensor, and it would just send the trigger data out to the pi running FPP and it would then play show data?
#6
Falcon Player (FPP) / Re: Virtual Display not workin...
Last post by avarrassi - Today at 08:36:51 AM
Sorry for the delayed reply. I will have to re-upgrade the FPP to 8.5.1 and re-test. My guess is that it was still set to fb0 after the previous upgrades as that is what it is currently set to in FPP7.5. I will make sure to set to HDMI-A-1 this time and will let you know. Thanks.
#7
Display Items / Re: Interactive Mini golf usin...
Last post by Mark_M - Today at 03:50:07 AM
Quote from: Bwinter on March 23, 2025, 06:10:10 PMDef seems like an Arduino project (and not FPP)
I would possibly still use FPP.
So that multiple effects can be mapped in xLights and uploaded to FPP.
Then effects can be played based on season... e.g. Halloween effects playlist or Spring playlist.
Triggers from MQTT hook, GPIO pins, or another IP hook to trigger an effect in FPP.

FPP can be an MQTT broker. That opens the opportunity to use off-the shelf IoT sensors.
E.g. Zigbee vibration sensor --> Zigbee hub --> MQTT (IP) trigger to FPP.


At the very least, an ESP32 would be a better choice than an Arduino. So they have WiFI ability and the option for SD card support (compressed FSEQ playback).
#8
General Hardware / Re: Cheap Amazon pixel control...
Last post by MikeKrebs - March 23, 2025, 08:10:55 PM
What does your output tab look like in FPP?

If you run a test from FPP, do you get anything?
#9
Display Items / Re: Interactive Mini golf usin...
Last post by MikeKrebs - March 23, 2025, 08:05:33 PM
Maybe some version (custom) of ESPixelstick firmware with an extension to run custom sequences on gpio trigger?
#10
General Hardware / Cheap Amazon pixel controller
Last post by Mr Tinker - March 23, 2025, 07:24:07 PM
I'm appealing to the brain trust here......
I'll ty to keep this short, and answer anticipated questions.

Using an 8 Gig Pi5
ArtNet to a generic ArtNet pixel controller
Networking knowledge: average
Linux knowledge: enough to get in trouble

This is my first foray into pixel strips at home, I have built a couple commercial projects using some very expensive hardware, so I thought this would be a breeze......

I bought this cheap ArtNet pixel controller off Amazon, 8 output ports, it's supposed to handle 48 universes, I had it running 12 with no issues. 
The things I can set through buttons on the front;
Number of universes/pixels per port
Universe size,(510, 512......)
The number of universes on cascaded controllers
and the last octet of its' IP address, it collects the first three on its own.
If I use the Discover on the controllers tab of xLights, it will find it, and populate the IP address.
The only info that comes up for a name is K08-SHMX.
The first time I set everything up was pretty simple, I had 10 universes of strip lights running out of 2 ports on the controller, driving it with FPP 8.? on a Pi5....... I was tickled!!, building animations and schedules like a madman ;D,  and bought 2 more of these $100 controllers before they were gone.

As it started getting colder over the winter, some strange things started happening, I thought just with the Pi, its' minimum temperature is 0 degrees, and we were at or below that for a solid week. I was turning the power off to everything during the day. I kept fixing the things that seemed to be disappearing with the cold, and as long as I left it powered up, everything was fine.
It finally got to the point where the Pi wouldn't boot, again I'm assuming because of the sub-zero temps.
I brought everything inside, re-flashed the SD card, booted it up on the desk, loaded the same show files back in it, and all seemed good, until I took it back outside and connected everything back to my lights, then nothing, zero, zilch, zip, not one damn pixel would come on.
I've been messing with this thing off and on for two months now and have gotten nowhere.
I believe the controller is OK, it has the ability to run stand-alone from a SD card, which it does with some generic rainbow chase scenes. The Pi appears to be fine, it boots up, FPP starts and acts normal. If I start a sequence playing, the activity lights on both the Pi and the controller ethernet connectors blink with glee, but I get nothing for output to the lights.
I've tried three different Pis, two different controllers in every combination with the same result. It sure seems like I'm missing something in the setup, but I can't for the life of me figure out what it is. It worked once, it should work again.
The controllers do not respond to ping from FPP or anywhere else, I don't know if it did before, everything worked pretty much out of the box so I didn't have reason to try it.
I have tried port scans with Nmap, It says the host is there at the controllers IP, but no other response.
I will be extremely grateful for any and all input.....

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+- Recent Topics

Falcon PiCap not working on FPP 8.3.1 by Poporacer
Today at 05:36:12 PM

Virtual Display not working? by avarrassi
Today at 02:29:34 PM

Interactive Mini golf using FPP? by Bwinter
Today at 09:32:30 AM

Cheap Amazon pixel controller by MikeKrebs
March 23, 2025, 08:10:55 PM

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