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LATEST RELEASE:  FPP 8.5.1 - Download from here - https://github.com/FalconChristmas/fpp/releases/tag/8.5

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Recent posts

#1
Display Items / Re: Interactive Mini golf usin...
Last post by Bwinter - Today at 06:10:10 PM
ESP32 using its ESP-Now wireless protocol would be an easy route to have located in each hole.  Def seems like an Arduino project (and not FPP)
#2
Display Items / Interactive Mini golf using FP...
Last post by OregonZoo - Today at 03:30:50 PM
I have made a few interactive displays that use buttons to trigger shows and I have a potential gig but I'm not sure how to go about it. 

A small local non profit amusement park has a little mini golf thing that they want to have open during their winter light show and they asked me to light it. I was looking at just running water proof strip lights all along the perimiters and doing a programed light show with some chases, but then I started wondering about making it reactive to the people playing golf. I specifically want to do a sensor inside the hole, that triggers a show on just that section of the course. I think it's a 9 hole mini golf?)

Right now my biggest obstacle is wanting to do a wireless sensor module inside the hole cup thing because I don't have a way to run wires underneath the deck or turf on the course. Anyone have any ideas of what kind of hardware I would need? Would using falcon to play the sequences and receive the triggers/play the effects for getting the ball in the hole be the way to go? Is this more of an arduino type show? I'd love to run it through falcon for the ease of modifying and troubleshooting now that I am somewhat familiar with the FPP GPIO section.

Would I need a pi running falcon at each hole running the show and interrupt and play when triggered by whatever sensor goes in the cup? Can I have one pi that monitors them all and plays different shows on each hole and then only interrupts or modifies the lights on that hole when someone scores? Am I crazy or approaching it all wrong? Is this even doable? I have pretty limited experience and know just enough to get myself in trouble when it comes to coding and programming lighting, so I could really use some help with this idea.

Thank you all!
#3
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:45:02 PM
I also have an arm64 disassembler, and the latest chatgpt you can upload files, wonder how it handles a .s assembly file. I might be able to extract it if i disassemble it.
#4
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:32:22 PM
I'm more interested in the protocol bluetooth uses im an iOS developer I'm making a musical theory based DAW for iOS. I plan on interpreting the midi and project on my 88-grand midi piano, sort of like the laser cube. I want to support this bluetooth protocol in app.
#5
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:21:35 PM
I have a Bluetooth packet sniffer, we'll see what I find out.
#6
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by MikeKrebs - March 21, 2025, 08:45:05 PM
It appears to have DMX in and if so, then you can control from anything with DMX. I would imagine you won't be able to do much without a good manual. You should email the guy and ask for the DMX manual and see what you can do with DMX. Probably need the app to do lots of things in the control easily but worth a shot if you like it.
#7
General Hardware / Light Elf Bluetooth IP65 Laser
Last post by Kap10G - March 21, 2025, 11:45:04 AM
Does anyone know how to use software other than Light Elf Bluetooth iOS app for iOS/Android APP IP65 Animation Laser Light-A3
For instance, is it just a bluetooth terminal with an unknown (to me) protocol. Can you get it working in fpp, or xLights? Or any other software?!
#8
Falcon Player Plugins / HA MQTT plugin for single mode...
Last post by s1godfrey - March 20, 2025, 08:21:46 PM
I'm very new to FPP. I installed the Home Assistant plugin and was able to discover in MQTT a model I selected. 

This model is on its on controller and separate from my house lights controller. However, when I assign an effect to it, the WLED effects running on my house lights controller go into DDP streaming mode. 

The model is for my 'staircase' lights which is on a ESP32 running wled. My house lights are on a Dig-Octa controller which has WLED built-in and it runs ambient lights at night.

When I activate an effect in HA or in FPP using Pixel Overlay Model, just for that one selected model, it stops my house lights controller's wled effects and makes it receive DDP data which is not even part of the 'staircase' model and controller im directing the effect to be sent.

Does FPP Overlay models intentionally globally send out DDP to all connected IP address of controller regardless of intent?

Any help to understand, please..
#9
Falcon Player (FPP) / Re: Virtual Display not workin...
Last post by dkulp - March 19, 2025, 11:45:01 AM
What "Device" do you have it set for?  Make sure you use HDMI-A-1 and not fb0.   
#10
Falcon Player (FPP) / Re: Virtual Display not workin...
Last post by avarrassi - March 19, 2025, 09:49:36 AM
Has this issue been resolved? I have 2 Virtual Displays on two separate RPi4's running FPP 7.5 and everything works fine with videos playing full screen on each Virtual Display. If I upgrade either RPi4 FPP7.5 to any version of FPP8 (I tried them all from 8.0 to 8.5.1 using the ffpos files) then instead of the videos displaying full screen as they do with FPP7.5, instead I get two small copies of the same video displaying in the upper left corner of the screen with a wavy line going through each video. If I go back to 7.5 everything works great.

I also noticed that in the FPP Channel Outputs screen, in FPP7.5 the fields displayed for Other Outputs (where the Virtual Display is configured) show a field labeled "Pixel Size" which is set to a value of 1, but in any version of FPP8.x that field is missing from the page yet in the FPP8.x manual it does show that field on the screen on pg. 182. Could that be a possible related factor with the problem I am experiencing?

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+- Recent Topics

Interactive Mini golf using FPP? by Bwinter
Today at 06:10:10 PM

Light Elf Bluetooth IP65 Laser by Kap10G
March 22, 2025, 12:45:02 PM

HA MQTT plugin for single model by s1godfrey
March 20, 2025, 08:21:46 PM

Virtual Display not working? by dkulp
March 19, 2025, 11:45:01 AM

PixelOverlay-Clock - Revisited Again by jnealand
March 18, 2025, 06:00:53 PM

PixelOverlay-Clock.php works but I have questions... by datajack
March 18, 2025, 04:38:32 AM

Backup Feature not functional by efamlights
March 16, 2025, 11:58:28 AM

WS2811, Raspberry Pi 5, GPIO, could not initialize. by Ulysse-srfc24
March 16, 2025, 05:07:48 AM

K16A-B Issue by nolatron
March 15, 2025, 01:52:26 PM

F16V5 and SRx1 v5 by jkp
March 15, 2025, 07:19:44 AM

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