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Best Practice When Creating Groups?

Started by rudybuddy, December 18, 2022, 11:48:21 AM

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rudybuddy

When creating a group is it best to populate it with other groups or the individual models? Or maybe it doesn't matter. 

Poporacer

Individual models for the best rendering options.
If to err is human, I am more human than most people.

tbone321

Groups have multiple purposes so what you put into them really depends on what you are using the group for.  For instance, on my house, I have 4 second floor windows and 6 lower floor windows.  The upper floor windows are all one size and the lower floor windows are also all the same size but a different size than the upper frames.  I have 3 groups for them.  One group called upper frames that has all of the upper frames in it and another called lower frames with all of the lower frames in it.  I have a 3rd group that is called All Frames that contains the upper frames group, the lower frames group, and the door frame model in it.  This way, if I have an affect that is dependent on the number of nodes, I can apply the effect to the upper frames and lower frames groups separately to get the same look and if I want all of the frames to do the same thing, I can apply the effect to the All Frames group and they will all do the same thing at the same time.  It really depends on what you want to do and how you want to organize things.

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