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SR Receiver Board - Pixels per port

Started by MikeH, December 09, 2025, 11:35:58 AM

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MikeH

Hello, 

I have a "Falcon 4 String Smart Differential Receiver Board SRx1 v4 Black" and I cannot grasp the concept or understand how many pixels per port I can run on a single board. It is marked with the v2.0. It is not chained. My controller is a Kulp 16 A-B. 

Am I limited to a max of ~800 pixels at 40 fps per board? Or do I get that for all ports? i.e. a single receiver board could support up to 4 x ~800 pixels at 40 fps. Granted I limit myself to no more than 700 pixels per port on my Kulp 16 A-B. But I am trying to understand capacity. 

If they were chained, I understand there are reductions depending on how many and position within the chain. But if I can only support ~800 pixels, then I'm not sure how much I would chain them so there must be something an old marine doesn't understand. In my search, I found a few posts regarding this but I still cannot grasp it. 

Thank you in advance!

MikeH

I think I get this now. Given a single differential reciever, not chained. Each port is just like any other port on the main board. Depending on framerate and load will determine how many nodes I can run. But its a fully functional port. 

K-State Fan

That sounds correct. If you added a receiver to that one then you would be sharing those pixels between the two (ie 17a and 17b, 18a and 18b and so on.)

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