News:

LATEST RELEASE:  FPP 8.5.1 - Download from here - https://github.com/FalconChristmas/fpp/releases/tag/8.5

+-+-

+-User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Site Stats

Members
Total Members: 16900
Latest: Mr Tinker
New This Month: 16
New This Week: 2
New Today: 2
Stats
Total Posts: 135501
Total Topics: 16992
Most Online Today: 223
Most Online Ever: 7634
(January 21, 2020, 02:14:03 AM)
Users Online
Members: 0
Guests: 114
Total: 114

Recent posts

#1
General Hardware / Re: Cheap Amazon pixel control...
Last post by MikeKrebs - March 23, 2025, 08:10:55 PM
What does your output tab look like in FPP?

If you run a test from FPP, do you get anything?
#2
Display Items / Re: Interactive Mini golf usin...
Last post by MikeKrebs - March 23, 2025, 08:05:33 PM
Maybe some version (custom) of ESPixelstick firmware with an extension to run custom sequences on gpio trigger?
#3
General Hardware / Cheap Amazon pixel controller
Last post by Mr Tinker - March 23, 2025, 07:24:07 PM
I'm appealing to the brain trust here......
I'll ty to keep this short, and answer anticipated questions.

Using an 8 Gig Pi5
ArtNet to a generic ArtNet pixel controller
Networking knowledge: average
Linux knowledge: enough to get in trouble

This is my first foray into pixel strips at home, I have built a couple commercial projects using some very expensive hardware, so I thought this would be a breeze......

I bought this cheap ArtNet pixel controller off Amazon, 8 output ports, it's supposed to handle 48 universes, I had it running 12 with no issues. 
The things I can set through buttons on the front;
Number of universes/pixels per port
Universe size,(510, 512......)
The number of universes on cascaded controllers
and the last octet of its' IP address, it collects the first three on its own.
If I use the Discover on the controllers tab of xLights, it will find it, and populate the IP address.
The only info that comes up for a name is K08-SHMX.
The first time I set everything up was pretty simple, I had 10 universes of strip lights running out of 2 ports on the controller, driving it with FPP 8.? on a Pi5....... I was tickled!!, building animations and schedules like a madman ;D,  and bought 2 more of these $100 controllers before they were gone.

As it started getting colder over the winter, some strange things started happening, I thought just with the Pi, its' minimum temperature is 0 degrees, and we were at or below that for a solid week. I was turning the power off to everything during the day. I kept fixing the things that seemed to be disappearing with the cold, and as long as I left it powered up, everything was fine.
It finally got to the point where the Pi wouldn't boot, again I'm assuming because of the sub-zero temps.
I brought everything inside, re-flashed the SD card, booted it up on the desk, loaded the same show files back in it, and all seemed good, until I took it back outside and connected everything back to my lights, then nothing, zero, zilch, zip, not one damn pixel would come on.
I've been messing with this thing off and on for two months now and have gotten nowhere.
I believe the controller is OK, it has the ability to run stand-alone from a SD card, which it does with some generic rainbow chase scenes. The Pi appears to be fine, it boots up, FPP starts and acts normal. If I start a sequence playing, the activity lights on both the Pi and the controller ethernet connectors blink with glee, but I get nothing for output to the lights.
I've tried three different Pis, two different controllers in every combination with the same result. It sure seems like I'm missing something in the setup, but I can't for the life of me figure out what it is. It worked once, it should work again.
The controllers do not respond to ping from FPP or anywhere else, I don't know if it did before, everything worked pretty much out of the box so I didn't have reason to try it.
I have tried port scans with Nmap, It says the host is there at the controllers IP, but no other response.
I will be extremely grateful for any and all input.....
#4
Display Items / Re: Interactive Mini golf usin...
Last post by Bwinter - March 23, 2025, 06:10:10 PM
ESP32 using its ESP-Now wireless protocol would be an easy route to have located in each hole.  Def seems like an Arduino project (and not FPP)
#5
Display Items / Interactive Mini golf using FP...
Last post by OregonZoo - March 23, 2025, 03:30:50 PM
I have made a few interactive displays that use buttons to trigger shows and I have a potential gig but I'm not sure how to go about it. 

A small local non profit amusement park has a little mini golf thing that they want to have open during their winter light show and they asked me to light it. I was looking at just running water proof strip lights all along the perimiters and doing a programed light show with some chases, but then I started wondering about making it reactive to the people playing golf. I specifically want to do a sensor inside the hole, that triggers a show on just that section of the course. I think it's a 9 hole mini golf?)

Right now my biggest obstacle is wanting to do a wireless sensor module inside the hole cup thing because I don't have a way to run wires underneath the deck or turf on the course. Anyone have any ideas of what kind of hardware I would need? Would using falcon to play the sequences and receive the triggers/play the effects for getting the ball in the hole be the way to go? Is this more of an arduino type show? I'd love to run it through falcon for the ease of modifying and troubleshooting now that I am somewhat familiar with the FPP GPIO section.

Would I need a pi running falcon at each hole running the show and interrupt and play when triggered by whatever sensor goes in the cup? Can I have one pi that monitors them all and plays different shows on each hole and then only interrupts or modifies the lights on that hole when someone scores? Am I crazy or approaching it all wrong? Is this even doable? I have pretty limited experience and know just enough to get myself in trouble when it comes to coding and programming lighting, so I could really use some help with this idea.

Thank you all!
#6
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:45:02 PM
I also have an arm64 disassembler, and the latest chatgpt you can upload files, wonder how it handles a .s assembly file. I might be able to extract it if i disassemble it.
#7
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:32:22 PM
I'm more interested in the protocol bluetooth uses im an iOS developer I'm making a musical theory based DAW for iOS. I plan on interpreting the midi and project on my 88-grand midi piano, sort of like the laser cube. I want to support this bluetooth protocol in app.
#8
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by Kap10G - March 22, 2025, 12:21:35 PM
I have a Bluetooth packet sniffer, we'll see what I find out.
#9
General Hardware / Re: Light Elf Bluetooth IP65 L...
Last post by MikeKrebs - March 21, 2025, 08:45:05 PM
It appears to have DMX in and if so, then you can control from anything with DMX. I would imagine you won't be able to do much without a good manual. You should email the guy and ask for the DMX manual and see what you can do with DMX. Probably need the app to do lots of things in the control easily but worth a shot if you like it.
#10
General Hardware / Light Elf Bluetooth IP65 Laser
Last post by Kap10G - March 21, 2025, 11:45:04 AM
Does anyone know how to use software other than Light Elf Bluetooth iOS app for iOS/Android APP IP65 Animation Laser Light-A3
For instance, is it just a bluetooth terminal with an unknown (to me) protocol. Can you get it working in fpp, or xLights? Or any other software?!

Support FPP

+- Recent Topics

Cheap Amazon pixel controller by MikeKrebs
March 23, 2025, 08:10:55 PM

Interactive Mini golf using FPP? by MikeKrebs
March 23, 2025, 08:05:33 PM

Light Elf Bluetooth IP65 Laser by Kap10G
March 22, 2025, 12:45:02 PM

HA MQTT plugin for single model by s1godfrey
March 20, 2025, 08:21:46 PM

Virtual Display not working? by dkulp
March 19, 2025, 11:45:01 AM

PixelOverlay-Clock - Revisited Again by jnealand
March 18, 2025, 06:00:53 PM

PixelOverlay-Clock.php works but I have questions... by datajack
March 18, 2025, 04:38:32 AM

Backup Feature not functional by efamlights
March 16, 2025, 11:58:28 AM

WS2811, Raspberry Pi 5, GPIO, could not initialize. by Ulysse-srfc24
March 16, 2025, 05:07:48 AM

K16A-B Issue by nolatron
March 15, 2025, 01:52:26 PM

Powered by EzPortal
Powered by SMFPacks Menu Editor Mod