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Render Stops, Does Not Complete

Started by stlum, October 26, 2022, 11:52:27 PM

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stlum

I'm baffled.  Updated to latest Xlights 64 windows.  Any new sequences I create seem to halt render prematurely.  Progress bar begins and boom, stops after only filling small portion of progress bar.  Also, after uploading to FPP, and playing the sequence, the elapsed/remaining time are far short of the actual timeline.  But the fseq file is indeed being created - it just seems like it's truncated, and the visual indication agrees.  During play of what appears to be a foreshortened sequence, the pixels are also not right, appearing as they do when your universe isn't right (like bad starting address off by a pixel).

Check sequence reports no errors and four minor warnings of no consequence.

Old sequences play just fine, using the same model and layout.

I'm hoping someone has seen this phenomenon and might comment about where to look, what to fix.

Cheers,
Steve

JonB256

Only time that happened to me (2 years ago) was my PC/Windows memory was insufficient. I now have 64gb (instead of 16gb) and it hasn't happened again.
Long time Falcon, FPP and xLights user

JonD

Are you on 2022.23?  There have been issues with that one.  If so, downgrade back to 2022.22.

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