News:

Server migration complete, Welcome to version 2.1.1

+-+-

+-User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Site Stats

Members
Total Members: 15931
Latest: pavit66767
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 129780
Total Topics: 16010
Most Online Today: 105
Most Online Ever: 7634
(January 21, 2020, 02:14:03 AM)
Users Online
Members: 1
Guests: 106
Total: 107

Sound Reactive in Real Time

Started by dazzle, May 06, 2023, 09:16:24 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

dazzle

Apologies if this is answered elsewhere here, but I've searched and couldn't find anything definitive even on some posts going back several years.

Running WLED on an ESP32 with a microphone, the WLED sound reactive effects can react to audio input in real time.  My goal is to have the ability to do that (at times), but also to be able to run pre-programmed sequences too (normally I would use FPP for that) across the same (over 30) pixels from one controller setup.

I can see that the WLED effects can be accessed (run) from the overlay model effect command (and even in a basic wrapper via a plugin) from FPP, but I can find nothing on the ability to utilize the sound reactive capabilities in real time.  The idea would be to be able to play any music live and have lights "react" to the audio in addition to running the more precisely choreographed effects in shows on command.

So the questions I'm trying to answer are:
   1.  Using FPP, is there a way select sound reactive effects and have them "react" in real time to audio from a direct in and/or a microphone?
   2.  If so, is there a way to do the same thing with different effects (and settings) set for different models/groups at the same time?
   3.  If so, what would be needed?  (Would a K32 with BBB and mic work?  Any setting tweaks?  Other?)


MikeKrebs

Did you make any progress on this?

Poporacer

FPP 7 has the ability to play sound reactive WLED effects
If to err is human, I am more human than most people.

dkulp

Quote from: Poporacer on May 29, 2023, 08:53:04 AMFPP 7 has the ability to play sound reactive WLED effects
Kind of...  It's sound reactive to audio files played from player mode.   It doesn't use sound from a microphone or line in yet.
Daniel Kulp - https://kulplights.com

Support FPP

+- Recent Topics

FPP OLED Display by Poporacer
October 03, 2023, 10:10:56 PM

Colorlight card not responding to FPP by Poporacer
October 03, 2023, 10:06:06 PM

Remote Player Audio Playback by tetleytealeaf
October 03, 2023, 08:56:29 PM

FPP Volume Set not scheduling by tetleytealeaf
October 03, 2023, 08:48:45 PM

Player on status page doesn't keep focus on top of the page by darylc
October 03, 2023, 08:00:15 PM

PI cannot find my F48 by JonD
October 03, 2023, 03:55:58 AM

State of falcon pi cap? by darylc
October 03, 2023, 01:45:10 AM

How to get deep purple color on pixels? by jchuchla
October 02, 2023, 09:29:03 PM

Looking for some clarification by MikeKrebs
October 02, 2023, 09:25:25 PM

After upgrading to v7 I now see Forbidden when trying to connect via web browser by dkulp
October 02, 2023, 05:05:07 PM

Powered by EzPortal
Powered by SMFPacks Menu Editor Mod