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Designer Troubleshooting and Help / Re: 5v Bullet Pixel Distance
« Last post by JonB256 on Today at 04:54:21 AM »
Depending on the Fluke, checking the voltage on that Data line may be inconclusive. It is a square wave with encoded data. A data probe or OScope is the correct tool.
Thanks!  I ended up using virtual strings in the controller with a Tree and a Matrix in xLights.
The 16x8 matrix works relatively well for the ball at the top (especially with bands/spirals, etc...).
Are there any effects designed specifically for 3D spheres where it would be worth my time to model the ball as an actual sphere? (Looks like most effects are designed for 2D surfaces, I'm not even sure if xLights supports a 3D laytout....)
Falcon Player (FPP) / Re: One sequence lags
« Last post by Todd on Today at 03:04:55 AM »
I can send you my problem one if you would like
Falcon Player (FPP) / Re: Question on scrolling countdown overlay
« Last post by toozie21 on Today at 02:57:49 AM »

Instead of getting ready for work, I setup a playlist that had my start, repeating pause (found what you wanted in the drop down), and the stop. That seemed to work like a champ.

So the edge-case should probably still be addressed, or at least noted, but I don't think it should be an issue for me anymore. Thanks!!
Falcon Player (FPP) / Re: Question on scrolling countdown overlay
« Last post by toozie21 on Today at 02:42:23 AM »
Interesting. Those logic corner cases are always the fun ones that you stare at for a day at work before you realize it is there. Thanks for looking at it.

I could see from the logs last night that something wasn't working as expected, but not knowing the system, I had no idea what....

I had thought last night about adding my kill script to the end of the playlist, but I didn't realize that it wouldn't fix things with this edge-case issue still there. I think it makes a lot of sense to have it there and makes things more clean and repeatable for different schedules.

I will look into the pause, but I am not actually sure what you want. A script with a 1 second sleep? Or is there something in FPP I can use?

Thanks for looking into this!!
Falcon Player Plugins / Re: Si4713 FM and RDS plugin - BETA version
« Last post by jtrpop on Today at 12:05:05 AM »
I just did some preliminary range testing with built in stock wire antenna, and it's very bad. With power at 110 or 115, if you're in the same room, it maybe will work. Setting it up on the opposite side of my garage inside in the same manner I have my Signstek, and it's a candle vs the sun. My Signstek 0.5w even in low power can travel for blocks, the Adafruit just barely manages to broadcast outside my garage, let alone inside the garage at opposite side. Tested with three different available frequencies, same results. If the range can't be fixed, it's a no go.

General Hardware / Re: Falcon Player won't connect to AlphaPix Controller
« Last post by shinydiamond on December 11, 2018, 11:38:38 PM »
Yes sir!  Thank you again!
Falcon Player (FPP) / Re: HiFiBerry Amp2
« Last post by bpos on December 11, 2018, 11:02:21 PM »
Sound is just a signal. And can be very weak. The signal gets amplified by an amplifier. You can actually use a home stereo unit or any kind of good radio/tuner/receiver  that has a headphone jack input. You can even use a car stereo amp. Plug into the Pi and plug into the headphone jack on your receiver.  I have 300 watts connected from the Pi to outdoor loud speakers and it BLASTS!  I have the volume on the Pi set to half way. If your wanting to connect to computer speakers you probably have an input jack on the back of your home computer? You can also blue tooth this signal to external speakers.  There is a million ways to do this easily.
You can clean up the quality of the sound with an onboard soundblaster type unit or some sort of external amp with EQ settings. I do not have any method connected to my PI to clean up the signal and it sounds great.

First one I came to at Best Buy. Will get the job done and not hog up your pins and PI.
Falcon Player (FPP) / Re: One sequence lags
« Last post by CaptainMurdoch on December 11, 2018, 10:50:50 PM »
Can you email me the files for this sequence if I send you my email address or upload them to a dropbox somewhere and PM me the link?  I'd like to look at the xLights .xml files (xlights_*.xml and the sequence .xml file) as well as the .mp3 file and compressed .fseq file.  I know I can regenerate the .fseq from the others, but I'd like to see  your original .fseq as well.  With your xlights_*.xml files, I can also preview the output in FPP's Virtual Display so I can see the sequence playing with the accompanying music and compare that to playing the sequence in xLights.
Falcon Player (FPP) / Re: Remotes and then some
« Last post by CaptainMurdoch on December 11, 2018, 10:42:32 PM »

So if I'm understanding this correctly, if I copy this longer sequence into each of the names that could be played, the "fake sequence" will end at the time that the master sends that it is playing another sequence? The assumption is that the new sequence will kick in and all will be right with the world.

btw/ nice to see you back on the forums.  :)

Yes, when the master ends playing a sequence, it will tell the Remotes to stop, so the remote will stop playing the longer "fake sequence".  Then the master will start the new sequence and tell the Remotes to start as well.

and Thanks... :)
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