Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
F48 Pixel Controller / Re: Spacing out universes
« Last post by Todd on March 22, 2019, 10:25:58 AM »
K6CC, I agree with Kstate fan. Three years ago when I jumped into this from the LOR AC world I knew essentially nothing about RGB and pixel controllers. As I acquired pixels, controllers and software and started using it I figured it out by reading and watching videos from those of you who went ahead of me. I asked very few questions on these forums when I started. I did not require “massive” help to get this figured out. Learned by trial and error. Never heard of Raspberry pi before this. Never heard of FPP but with the info Chris and Dan have out there I figured it out without “massive” help. Do I understand everything that makes this hobby work? No. Will I ever? Probably not. But I had the ambition to try to figure it out and not come into this expecting to buy a box of stuff plug it in and viola, it works. Give people who are new to this a little bit of credit.


Sent from my iPhone using Tapatalk
22
Falcon Player Plugins / Re: PixelOverlay-Clock script slowly degrades and then stops
« Last post by dkulp on March 22, 2019, 10:23:55 AM »
The other thing I'd like to do is re-write the script to use the REST API instead of the Perl stuff.   Should simplify the script a bit (I hope) and possibly remove the memory leak.   That said, if I did this, I'd also move it to php or python instead of perl. 
23
Falcon Player (FPP) / Re: Trigger an event from within a Xlights sequence
« Last post by brichi on March 22, 2019, 10:15:11 AM »
so I created a new start event and set it to 1/6 and set xlights to 10/60 and it triggered it which is great but I cant get the event to run the shut off event to work using 1/7 10/70, the event works if I trigger it manually in FPP so I know the script is working but xlights will not trigger the event to stop the started event
24
Falcon Player (FPP) / Re: Trigger an event from within a Xlights sequence
« Last post by brichi on March 22, 2019, 10:07:10 AM »
added that as a test but it is all starting on ch1 for now being im starting with a fresh start to see if I can get it going

25
It is consistent. Memory count keeps going up. Finally, it will stop running and the display will freeze at that time. (so my SSH won't show the final amount of memory usage at "time of death."

Are you running the latest master code on this or v2.6?  In Master, we use a different library now, GraphicsMagick vs the previous ImageMagick, so I'm wondering if the effect is still the same in Master.  If it is, then I will dive deeper into the code.  I have a note to look at it, but haven't had a chance yet.
26
It sounds like you have a standalone switch that isn't connected to the router.  If the BBB is connected to that switch then it won't be able to get to the internet.   Plug either the BBB or network switch into the router.
27
Falcon Player (FPP) / Re: Trigger an event from within a Xlights sequence
« Last post by CaptainMurdoch on March 22, 2019, 10:03:17 AM »
Your Event  page screenshot also shows the event set to play the effect on channel 1, was that a test or do you really have it set that way? 
28
Falcon Player (FPP) / Re: p5 panels with pi zero w
« Last post by CaptainMurdoch on March 22, 2019, 09:59:09 AM »
When I set the GPIO to 1 (multi core) the ghosting and flickering goes away but the sequence plays slower.  A 30 second sequence will take about 38 seconds to play through on this setting.  I'm using 25ms sequences so later today I'll convert these to 50ms to see if it makes a difference.[/size][/font]

On a single-core Pi Zero driving P5 or multiple P10 panels at 25ms timing may be too much to ask.  There's a reason why we normally recommend using a BBB for driving panels.   Using a Pi is definitely a YMMV situation and has quite a few factors determining whether it will work successfully or not.
29
Falcon Player (FPP) / Re: Trigger an event from within a Xlights sequence
« Last post by brichi on March 22, 2019, 09:50:43 AM »
yes, I tried that last night and no luck. these screen shots are just from 1 of many ways I have tried
30
Falcon Player (FPP) / Re: Trigger an event from within a Xlights sequence
« Last post by CaptainMurdoch on March 22, 2019, 09:49:37 AM »
Did you put FPP into bridge mode and setup an E1.31 channel input universe to receive the 3 channels?  Your screenshot shows FPP in Master mode.
Pages: 1 2 [3] 4 5 ... 10
Back to top